Specialties

This section is sorted by Solar Caste

This is not a comprehensive list. It just lists ones that have come up in the mod and games being played with the mod.

Note: For weapon categories both normal and artifact versions are covered by a single specialty. This is a rule for the mod.

Dawn

 * Archery - Bows, Firewands, Crossbows, From Horseback, Siege Weapons, Long Range(over range listed but under 2x that range), Close Range(within 5 yards)
 * Martial Arts - Unarmed, Martial Art Weapon Group, Wrestling, Attacking Multiple Opponents, In Duel
 * Melee - Melee Weapon Group, Two Weapons, Improvised Weapons
 * Thrown - Thrown Weapon Group, While Hidden, Long Range(over range listed but under 2x that range), Close Range(within 3 yards)
 * War -

Zenith

 * Integrity
 * Performance
 * Presence
 * Resistance
 * Survival

Twilight

 * Craft
 * Air
 * Earth
 * Fire
 * Water
 * Wood
 * Investigation
 * Lore
 * Medicine
 * Occult

Night

 * Athletics
 * Awareness
 * Dodge
 * Larceny
 * Stealth

Eclipse

 * Bureaucracy
 * Linguistics
 * Ride
 * Sail
 * Socialize